![]() ![]() In the vein of dungeon crawlers like Operencia: The Stolen Sun, you are moving first-person through labyrinths, avoiding floating skulls that nick an eye from you (and any chance of unlocking that achievement), while you occasionally spot and nab an eye for your collection. We don’t often come away from a game with an artist and a musician noted down to check out later.Ĭuccchi even resembles a conventional game in a few maze levels. ![]() The music is as brilliant as the artwork it’s a pulsing synth soundtrack that matches the abstract nature of the visuals, and it’s great. Cuccchi is soundtracked by Skinless Lizard, who contribute much of their album, Heart Propeller. They’re not the only talented artists on display. ![]() For the most part, this is an ‘experience’, as you’re watching paintings pass you by and enjoying the imagination of this obviously talented painter. Pigs fly above you, skyscrapers twerk, and half-sketched Vincent Van Goghs lie prostrate on the floor. You’re scooting past sketches and scraps of Enzo Cucchi’s paintings, and they warp, walk and loom in various different ways. Thank god it wasn’t in VR, as we’d be throwing up everywhere. It’s a disorienting and distorted experience, as the 3D space doesn’t quite play by conventional rules, and the game often progresses linearly regardless of which direction you move in. Then you’re moving in a direction and exploring, with the painting moving around and behind you, like you’re on a faked car journey with the scenery being cranked by a couple of grips. You stand in the middle of what feels like an expressionist painting, wrapped around your view like someone has taped a lampshade on your head. There are seven levels, and Fantastico have proclaimed that they are ‘dioramas’, which doesn’t quite cut it as an explanation. Cuccchi is not particularly easy to categorise. ![]()
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